// 设置全局变量
class GlobalData {
    public gameId: string = " ";
    // public room: MGOBE.Room = null;
    public player:PlayerInfos = null;
    public Xrange:Number[]=[0, 100];
    public dataBase = null;
    public nowBreakingLevel:number = -1;
    public maxBreakingLevel:number = -1;
    public gameMode: number = 0;
}

export default new GlobalData();